Menu
Home Explore People Places Arts History Plants & Animals Science Life & Culture Technology
On this page
FreeType
Software development library to render text onto bitmaps, and other font-related operations

FreeType is a software development library used to render text onto bitmaps, and which provides support for other font-related operations. The FreeType font rasterization engine is free and open-source software with the source code dual-licensed under a BSD-like license and the GPL. FreeType supports a number of font formats, including TrueType, Type 1, and OpenType.

Related Image Collections Add Image
We don't have any YouTube videos related to FreeType yet.
We don't have any PDF documents related to FreeType yet.
We don't have any Books related to FreeType yet.
We don't have any archived web articles related to FreeType yet.

History

The FreeType rendering engine was started in 1995 by David Turner with the intent to provide TrueType font support for the OS/2 operating system,2 including an interpreter for handling TrueType bytecode. Originally written in the Pascal programming language, it was ported in 1997 by Robert Wilhelm to C.345

FreeType 1 had support only for the TrueType font format, but it included an extension to support OpenType text layout features.

Major rewrite 2.0

Version 2.0 of FreeType was a complete rewrite to make it more modular. FreeType 2 brought support for more font formats and an evolved source code which the developers stated was "simpler and more powerful".6 FreeType 2 is not backward-compatible with FreeType 1 but the developers stated that moving from FreeType 1 to FreeType 2 poses little difficulty.7 As text layout processing was not an objective of FreeType 2, however, the OpenType text layout functionality of FreeType 1 was removed in FreeType 2. A very evolved form of the OpenType text layout functionality of FreeType 1 is used in the Pango text layout library. The HarfBuzz project is further evolving that functionality with a complete rewrite offered as a standalone library with a less restrictive license than Pango's license.8

Patent conflicts

In 1999, the Freetype project was informed by Apple Incorporated that FreeType was infringing patents related to TrueType font hinting. Following that, Freetype deactivated by default or worked around patent relating technologies. Therefore, several open source projects, such as FreeBSD or Linux, had FreeType included with font hinting functionality disabled or degraded to avoid the issue of software patents held by Apple Inc.9

Since May 2010, all conflicting software patents related to font hinting have expired,10 allowing FreeType's TrueType font hinter to be used in open source. Many of the operating systems which disabled the renderer now give the user the option to enable it. In Fedora, freetype-freeworld was switched from the proprietary yum repository to the free repository.11

Since August 2019, all conflicting software patents related to ClearType color filtering have expired,12 allowing FreeType to use ClearType color filtering method in 2.10.3.

Compact Font Format engine donation

In 2013 Adobe donated a Compact Font Format rendering engine to the FreeType project which integrated it and made it the default with version 2.5.1314

Users

FreeType is used as a font renderer in Android, ChromeOS, OpenHarmony, HarmonyOS.1516 Apple uses FreeType in iOS17 and macOS18 next to Apple Advanced Typography. In 2007, Sun Microsystems switched from using a proprietary font rasterizer to using FreeType in the OpenJDK Java development kit.19 On Windows, projects like gdipp20 and MacType21 aim to override the system renderer with FreeType. FreeType is also used as a font renderer in ReactOS.22

As well as being used by the major free software desktop systems, FreeType has been used as a rasterization engine for some modern video games,232425 and Opera for the Wii.26 Sony ships FreeType with its PlayStation 3,27 PlayStation 4,28 and PlayStation Vita29 consoles.

  • Free and open-source software portal
Wikimedia Commons has media related to FreeType.

References

  1. "FreeType 2 Overview". FreeType 2. SourceForge, Inc. July 4, 2010. Features. Retrieved March 31, 2011. http://freetype.sourceforge.net/freetype2/index.html#features

  2. "Interview with David Turner of Freetype". OSNews. June 28, 2007. Retrieved March 31, 2011. https://www.osnews.com/story/18166/Interview-with-David-Turner-of-Freetype/

  3. "FreeType History". 2013-07-02. Retrieved 2014-08-06. https://freetype.org/history.html

  4. "The FreeType 2 FAQ". Archived from the original on 18 July 2009. https://web.archive.org/web/20090718090712/http://www.cs.sunysb.edu/documentation/freetype-2.1.9/docs/ft2faq.html

  5. "What are the differences between FreeType 1.x and FreeType 2 ?". Experts123.com. Retrieved 2014-04-04. https://www.experts123.com/q/what-are-the-differences-between-freetype-1.x-and-freetype-2.html

  6. "FreeType 2 FAQ". FreeType 2. Retrieved July 26, 2011. https://www.freetype.org/freetype2/docs/ft2faq.html

  7. "FreeType 2 FAQ". FreeType 2. Retrieved July 26, 2011. https://www.freetype.org/freetype2/docs/ft2faq.html

  8. "HarfBuzz". Freedesktop.org. Retrieved 2014-04-04. https://www.freedesktop.org/wiki/Software/HarfBuzz

  9. "FreeType and Patents". FreeType. SourceForge, Inc. July 4, 2010. Retrieved March 31, 2011. https://www.freetype.org/patents.html

  10. "FreeType and Patents". FreeType. SourceForge, Inc. July 4, 2010. Retrieved March 31, 2011. https://www.freetype.org/patents.html

  11. "RepoView: RPM Fusion (Fedora - free) development Source RPM Packages". Download1.rpmfusion.org. 2014-03-11. Retrieved 2014-04-04. https://download1.rpmfusion.org/free/fedora/development/rawhide/source/SRPMS/repoview/freetype-freeworld.html

  12. "FreeType and Patents". FreeType. SourceForge, Inc. July 4, 2010. Retrieved March 31, 2011. https://www.freetype.org/patents.html

  13. Miñoza, Nicole (1 May 2013). "Adobe contributes font rasterizer technology to FreeType". Adobe TypeKit Blog. https://blog.typekit.com/2013/05/01/adobe-contributes-cff-rasterizer-to-freetype/

  14. "You've Got CFF!". Google Open Source Blog. 19 June 2013. https://google-opensource.blogspot.com/2013/06/youve-got-cff.html

  15. "Got CFF?". Google Open Source Blog. 1 May 2013. Retrieved 2014-04-04. https://google-opensource.blogspot.com/2013/05/got-cff.html

  16. "OpenHarmony/third_party_freetype". Gitee (in Chinese (China)). Retrieved 2025-03-13. https://gitee.com/openharmony/third_party_freetype

  17. "Got CFF?". Google Open Source Blog. 1 May 2013. Retrieved 2014-04-04. https://google-opensource.blogspot.com/2013/05/got-cff.html

  18. "About the security content of OS X Lion v10.7.3 and Security Update 2012-001". Support.apple.com. 2012-05-31. Retrieved 2014-04-04. https://support.apple.com/kb/HT5130

  19. "Font Scaler". Retrieved 4 April 2014. http://openjdk.java.net/projects/font-scaler/

  20. "gdipp". Retrieved 4 August 2014. https://code.google.com/p/gdipp/

  21. "MacType". GitHub. Retrieved 2016-09-12. https://github.com/snowie2000/MacType

  22. Royal, Simon (2014-02-26). "ReactOS: A Windows Compatible Alternative OS". lowendmac.com. Retrieved 2016-01-10. While the main core of ReactOS is built from scratch, it has some dependencies on existing software and protocols. It uses parts of Wine, networking in the form of lwIP, USB from Haiku, as well as FreeType, Mesa3D, and UniATA. http://lowendmac.com/2014/reactos-a-windows-compatible-alternative-os/

  23. Games company Relic Entertainment has used FreeType for their games Dawn of War and Company of Heroes, as can be seen in the credits on the loading screens. /wiki/Relic_Entertainment

  24. FreeType has also been implemented in the American Girl games for the PC such as A Treehouse of My Own and Julie Saves The Eagles. /wiki/List_of_American_Girl_video_games

  25. Games company Bandai Namco Entertainment has also used FreeType for Ace Combat 7: Skies Unknown, as can be seen in the copyright section. /wiki/Bandai_Namco_Entertainment

  26. Opera 9 for the Wii console uses FreeType, as can be seen by looking at the "Third-party information" page which can be found on the Wii via: Internet Channel > Operations Guide > About > Opera 9 for Wii — Third-party information /wiki/Wii

  27. "PlayStation 3 License". Scei.co.jp. Retrieved 2014-04-04. https://www.scei.co.jp/ps3-license/index.html

  28. "Open Source Software used in PlayStation®4". Scei.co.jp. Retrieved 2014-04-04. https://www.scei.co.jp/ps4-license/index.html

  29. "Open Source Software used in PlayStation®Vita". Scei.co.jp. Retrieved 2014-04-04. https://www.scei.co.jp/psvita-license/index.html